22318 Computer Graphics MCQ download I-scheme [solved]
1. The graphics can be
    a. Drawing
b. Photograph, movies
c. Simulation
d. All of these  
    2. Computer graphics was first used by
a. William fetter in 1960
b. James fetter in 1969
c. James gosling in 1991
d. John       Taylor in 1980  
    3. The component of interactive computer graphics are
a. A light pen
b. Display unit
c. Bank of       switches
d. All of these  
    4. Personal computer become powerful during the late
a. 1960
b. 1970
c. 1980
d. 1950  
    5. Three dimensional computer graphics become effective In the         late
a. 1960
b. 1980
c. 1970
d. 1950  
    6. which environment has been one of the most accepted tool for         computer graphics in business and graphics design studios
a. graphics
b. Macintosh
c. quake
d. multimedia  
    7. Graphics is one of the_________ major key element in design of         multimedia application
a. Five
b. Three
c. Four
d. Eight  
    8. Three dimensional graphics become popular in games designing ,         multimedia and animation during the late
a. 1960
b. 1970
c. 1980
d. 1990  
    9. The quake , one of the first fully 3D games was released in         year
a. 1996
b. 1976
c. 1986
d. 1999  
    10. Types of computer graphics are
a. Vector and raster
b. Scalar and raster
c. Vector and scalar
d. None of       these  
    11. Vector graphics is composed of
a. Pixels
b. Paths
c. Palette
d. None of these  
    12. Raster graphics are composed of
a. Pixels
b. Paths
c. Palette
d. None of these  
    13. Raster images are more commonly called
a. Pix map
b. bitmap
c. both a & b
d. none of these  
    14. Pixel can be arranged in a regular
a. One dimensional grid
b. Two dimensional grid
c. Three dimensional grid
d. None of these  
    15. The brightness of each pixel is
a. Compatible
b. Incompatible
c. Both a & b
d. None of these  
    16. Each pixel has ________basic color components
a. Two or three
b. One or two
c. Three or four
d. None of these  
    17. The quantity of an image depend on
a. No. of pixel used by image
b. No. of line used by image
c. No. of resolution used by image
d. None  
    18. Higher the number 0f pixels,_______ the image quality
a. Bad
b. Better
c. Smaller
d. None of above  
    19. A palette can be defined as a finite set of colors for managing         the
a. Analog images
b. Digital images
c. Both a & b
d. None of these  
    20. Display card are
a. VGA
b. EGA
c. Both a & b
d. None of above  
    21. Display card is used for the purpose of
a. Sending graphics data to input       unit
b. Sending graphics data to output unit
c. Receiving graphics data from       output unit
d. None of these  
    22. Several graphics image file formats that are used by most of         graphics system are
a. GIF
b. JPEG
c. TIFF
d. All of these  
    23. The GIF format is much _________to be downloaded or uploaded over         the www
a. Slower
b. Faster
c. Medium
d. None of these  
    24. Once a file is saved in JPEG format ,some data is lost
a. Temporarily
b. Permanently
c. Both a & b
d. None  
    25. EPS image file format is used for
a. Vector graphics
b. Bitmap
c. Both a & b
d. None of these  
    26. TIFF (tagged image file format )are used for
a. Vector graphics
b. Bitmap
c. Both a & b
d. None of these  
    27. EPS means
a. Entire post script
b. Entire post scale
c. Encapsulated post script
d. None of these  
    28. The additive color models use the concept of
a. Printing ink
b. Light to display color
c. Printing line
d. None of these  
    29. The subtractive color model use the concept of
a. Printing ink
b. Light to display color
c. Printing line
d. None of       these  
    30. Color apparent in additive model are the result of
a. Reflected light
b. Transmission of light
c. Flow of light
d. None of these  
    31. Color apparent in subtractive model are the result of
a. Amount of Reflected light
b. Transmission of light
c. Flow of light
d. None of       these  
    32. Two dimensional color model are
a. RGB and CMKY
b. RBG and CYMK
c. RGB and CMYK
d. None  
    33. RGB model are used for
a. Computer display
b. Printing
c. Painting
d. None of these  
    34. CMYK model are used for
a. Computer display
b. Printing
c. Painting
d. None of these  
    35. The intersection of three primary RGB color produces
a. none color
b. Black color
c. Magenta color
d. Blue       color  
    36. The intersection of primary CMYK color produces
a. none color
b. Black color
c. Cyan color
d. Magenta color  
    37. The RGB model display a much _______ percentage of the visible band         as compared to CMYK
a. Lesser
b. Larger
c. Medium
d. None of these  
    38. Color depth can be defined by ________ which can be displayed on a         display unit
a. Bits per pixel
b. Bytes per pixel
c. Megabyte per pixel
d. None of       these  
    39. Each bit represent
a. One color
b. Two color
c. Three color
d. None  
    40. RGB true color model has _______ color depth
a. 24bit
b. 32bit
c. 64bit
d. None  
    41. CMYK true color model has _______ color depth
a. 24bit
b. 32bit
c. 64bit
d. None  
    42. Grey scale images have a maximum color depth of
a. 8bit
b. 16bit
c. 24bit
d. 32bit  
    43. Graphics with limited features is known as
a. Active graphics
b. Passive graphics
c. Grayscale image
d. None of these  
    44. Computer of present time have much higher memory and ________         storage capacity
a. Much smaller
b. Much bigger
c. Much slower
d. None  
    45. CRT means
a. Common ray tube
b. Cathode ray tube
c. Common ray tube
d. None  
    46. Refresh CRT consist of
a. Glass wrapper
b. The phosphor viewing surface
c.       The electron gun assembly
d. All of above  
    47. The amount of time the phosphor produce light or shine is         controlled by chemical composition of the phosphor. This is known         as
a. Persistence
b. Resistance
c. Generators
d. None  
    48. The electron beam in a color picture tube is refreshed_______ times         in a second to make video realistic
a. 15 times
b. 25 times
c. 35 times
d. 45 times  
    49. DUST means
a. Direct view storage tube
b. Domain view storage tube
c. Direct view store tube
d.       None  
    50. DUST is rarely used today as part of
a. Input device
b. Output device
c. Display systems
d. None  
Computer Graphics Objective Questions Pdf ::
    51. In DUST , is there refresh buffer
a. Yes
b. No
c. Both
d. None  
    52. The electron beam in DUST is designed to draw directly to
a. Phosphor
b. Storage mesh
c. Glass
d. None  
    53. The second grid in DUST is called
a. Phosphor
b. Storage mesh
c. Collector
d. None  
    54. To increase the energy of these slow moving electron and create a         bright picture in DUST , the screen is maintained at a
a. Low positive potential
b. High negative potential
c. High positive potential
d. None  
    55. A major disadvantage of DUST in interactive computer graphics         is
a. Ability to selectively erase       part of an image
b. Inability to selectively erase part of image from screen
c. Inability to produce bright       picture
d. None  
    56. Interactive graphics is useful in
a. Training pilots
b. Computer aided design
c. Process       control
d. All of these  
    57. The origin of computer graphics was developed in
a. 1950
b. 1960
c. 1970
d. 1990  
    58. The term business graphics came into use in late
a. 1950
b. 1960
c. 1970
d. 1990  
    59. Computer graphics is used in many DTP software as
a. Photoshop
b. Paint brush
c. Both a & b
d. None of these  
    60. Any CRT based display must be refreshing at least_______ times a         second
a. 20
b. 30
c. 40
d. 10  
    61. The standardization is needed
a. To make application programs       more portable
b. To increase their       utility
c. To allow them to use in       different application environment
d. All of these  
    62. GKS stands for
a. Graphics kernel system
b. Graphics kernel stands
c. Generic kernel system
d. None of       these  
    63. GKS was developed by the
a. International standards       organization
b. National standard       organization
c. Both a & b
d. None of these  
    64. The resolution of raster scan display is
a. Low
b. High
c. Medium
d. None  
    65. Random scan systems are designed for
a. Line drawing application
b. Pixel drawing application
c. Color drawing application
d.       None of these  
    66. Solid pattern in random scan display is ____ to fill
a. Difficult
b. Easy
c. Not fill
d. None of these  
    67. Raster scan is _______ expensive than random scan
a. More
b. Less
c. Both a & b
d. None  
    68. Two basic technique for producing color display with a CRT         are
a. Shadow mask and random scan
b. Beam penetration method and shadow mask method
c. Random scan and raster scan
d. None of above  
    69. In beam penetration method of color CRT, two layer of phosphor         coated are
a. Red and blue
b. Red and green
c. Blue and green
d. None of these  
    70. In beam penetration method of color CRT, which layer is red and         which is green
a. Outer is red and inner is green
b. Inner is red and outer is       green
c. Inner is red and inner is       green
d. None  
    71. A shadow mask CRT has _____ phosphor color dots at each pixel         position
a. 1
b. 2
c. 3
d. None of these  
    72. Which color is produced with the green and red dots only
a. Blue
b. Yellow
c. Magenta
d. none  
    73. Which color s produced with the blue and red dots
a. Blue
b. Yellow
c. Magenta
d. none  
    74. Cyan color is produced when the blue and green are         activated
a. Equally
b. Unequally
c. Both a & b
d. None  
    75. Which technique of color CRT is used for production of realistic         image
a. Shadow mask method
b. Beam penetration method
c. Both a & b
d. None of       these  
    76. In which method of CRT, convergence problem occur
a. Beam penetration method
b. Shadow mask method
c. Both a & b
d. None of these  
    77. Beam penetration method is used in
a. Random scan system
b. Raster scan system
c. Both a & b
d. None of       these  
    78. Shadow mask method is used in
a. Random scan system
b. Raster scan system
c. Both a & b
d. None of these  
    79. Graphics data is computed by processor in form of
a. Electrical signals
b. Analog signals
c. Digital signals
d. None of       these  
    80. An example of impact device is
a. Electrostatic printer
b. Inkjet printer
c. Line printer
d. Laser printer  
    81. To generate the characters , which are required
a. Hardware
b. Software
c. Both a & b
d. None of these  
    82. The method which uses array of dots for generating a character is         called
a. Stoke method
b. Bitmap method
c. Star bust method
d. None of these  
    83. The hardware devices contain
a. Color printer / black none       printer
b. Plotters
c. Both a & b
d. None  
    84. An example of black and none laser printer is
a. HP 4000
b. QMS
c. Both a & b
d. None  
    85. An example of color printer is
a. HP 4000
b. QMS
c. Both a & b
d. None  
    86. Non impact use various techniques to combine three color pigment         ______ to produce a range of color patterns
a. Cyan , magenta and yellow
b. Cyan , none and black
c. Cyan , none and yellow
d. Black       , magenta and yellow  
    87. Printers produce output by either
a. Impact method
b. Non impact method
c. Both a & b
d. None of these  
    88. What is name of temporary memory where the graphics data is stored         to be displayed on screen
a. RAM
b. ROM
c. Frame buffer
d. None  
    89. The division of the computer screen into rows and columns that         define the no. of pixels to display a picture is called
a. Persistence
b. Resolution
c. Encapsulated post script
d. None  
    90. LCD means
a. Liquid crystal displays
b. Liquid crystal data
c. Liquid chrome data
d. None  
    91. LCD are commonly used in
a. Calculators
b. Portable
c. Laptop computers
d. All of these  
    92. LCD is an ______ device
a. Emissive
b. Non emissive
c. Gas discharge
d. None of these  
    93. Plasma panel is an __ device
a. Emissive
b. Non emissive
c. Expensive
d. None  
    94. Plasma device converts
a. Electrical energy into light
b. Light into electrical energy
c. Light into graphical energy
d.       None of these  
    95. Plasma panel have_________ resolution
a. High
b. Good
c. Both a & b
d. Low  
    96. Plasma panel are also called
a. Liquid crystal display
b. Gas discharge display
c. Non emissive display
d. None of these  
    97. The basic graphical interactions are
a. Pointing
b. Positioning
c. Both a & b
d. None  
    98. GUI means
a. Graphical user interface
b. Graphical user interaction
c. Graphics uniform interaction
d.       None  
    99. Which one is the basic input device in GUI
a. Mouse
b. Graphics tablet
c. Voice system
d. Touch       panel  
    100. Pen or inkjet plotters use the following devices
a. Drum
b. Flat bed
c. Both a & b
d. None of these  
    101. A technique by which the vertical and /or horizontal scan         frequency of video signal can be changed for different purpose and         applications is called
Scan conversion
Polygon filling
Two dimensional graphics
Anti       aliasing  
    102. The method which perform the scan conversion by using large number         of delay cells are called
Analogue method
Digital method
Complex method
None of these  
    103. Digital method is also known as
Normal method
Buffered method
Real time method
None of these  
    104. Analogue method is also known as
Normal method
Buffered method
Real time or memory less method
None of these  
    105. Digital method allows a picture to be stored in line or frame         buffer with
Same speed
Different speed
Both a & b
None of these  
    106. A pixel may be defined as
Smallest size object
Larger size object
Medium size object
None of       these  
    107. A position in plane known as
Line
Point
Graphics
None of these  
    108. A line can be represented by
One point
Two points
Three points
Four points  
    109. The process of coloring the area of a polygon is called
Polygon filling
Polygon flow
Aliasing
None of these  
    110. How many types of polygon filling
Two
One
Three
Four  
    111. The algorithm used for filling the interior of a polygon is         called
Flood fill algorithm
Boundary fill algorithm
Scan line polygon fill algorithm
None of these  
    112. The function of scan line polygon fill algorithm are
Find intersection point of the boundary of polygon and scan line
Find intersection point of the       boundary of polygon and point
Both a       & b
None of these  
    113. If the pixel is already filled with desired color then leaves it         otherwise fills it. this is called
Flood fill algorithm
Boundary fill algorithm
Scan line polygon filling       algorithm
None of these  
    114. A vector can be defined as
Intersection b/w two point       position
Difference b/w two point position
Comparison b/w two point       position
None of these  
    115. Bresanham circle algorithm uses the approach of
Midpoint
Point
Line
None of these  
    116. The side effect of scan conversion are
Aliasing
Anti aliasing
Both a & b
None of these  
    117. The process of reducing aliasing is called
Resolution
Anti aliasing
Sampling
None of these  
    118. Two basic technique for anti aliasing in ray tracing algorithm         are
Pixel sampling and super       sampling
Adaptive sampling and super sampling
Pixel sampling and super       sampling
None of these  
    119. The problem of aliasing are
Staircase
Unequal brightness
Picket fence       problem
All of these  
    120. The technique to minimizing aliasing are
Increased no of resolution
Modify pixel intensities
Super       sampling
All of these  
    121. Lower persistence phosphorus is used in
Animation
Simple object
Complex object
All of these  
    122. Lower persistence phosphorus needs_________ refresh rate
Lower
Higher
Medium
None of these  
    123. Higher persistence phosphorus needs _________ refresh rate
Lower
Higher
Medium
None of these  
    124. Higher persistence phosphorus is used in
Animation
Simple object
Higher complex object
All of these  
    125. Phosphorus are of various types depending on
color
persistence
both a & b
none of these  
 
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